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There was something "special" about end-game and seeing end-game gear on your servers top guilds. It's not a bad thing to have something to either strive or wish for, (is the world more driven to this entitled achievement like attitude to games?) I know I would never have achieved a 40 man raid group in Molten Core, or Naxx. Those achievements where just out of my reach, so I knew and accepted I would end up with Dire Maul's, Scholomance and dungeon gear etc. And there ..that right there is a golden gap that could and should, be fattened up!
The main problems I had in Vanilla, was gold; being able to afford to level up my professions, make some money for repairs, and that would have increased my enjoyment of the game. And expansion's could have resolved that with the increase of more quest lines, rewards and lore while still rewarding...and here's the word I was trying to figure out earlier ..... gratification. What I was wearing, I was grateful for, what I had achieved (no matter how small in comparison), I was grateful for.
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(ok.. moments gone)..
Every other game (MMO) I have started to play, doesn't have the same feel or environment I want to stay in for long, it looses it's initial appeal of wonder and im looking for some substance, meat to get into. You know like a heavy bass beat of a drum/bass from a good song (now am I talking s**t?)
Elysium goes live on Saturday, so from here, I will try and catalogue the journey back into the old warcraft. And let you know how I get on...cheers
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