Monday, 18 October 2010

Paladin Tanking, Patch 4.0.1


Requirements for tanking Summarised.

Hit Rating 8%
Expertise 55

Primary Options:
[Glyph of Hammer of the Righteous] (Recommended) - Increase both physical and holy damage components by 10%.
[Glyph of Seal of Truth] (Recommended) - Seal of Truth also grants 10 Expertise while active.
Seal of Truth - What was once known as Seal of Vengeance is now known as this. The ability is essentially the same as before and also remains the principle tanking Seal. Remember to pick up the associated glyph for 10 Expertise.

[Glyph of Judgement] - Judgement deals 10% more damage.*
[Glyph of Shield of the Righteous] (Recommended) - Increases the damage of Shield of the Righteous by 10%.*
[Glyph of Word of Glory] - Increases the healing done by Word of Glory.*

* Build and preference on whether to focus more on single/AoE tanking or WoG will effect these glyph selections.


Prime glyphs have replaced the role of Major glyphs while Major glyphs have now become a middle of the road type of glyph. Being middle of the road these glyphs do not adjust abilities as drastically as prime glyphs. Below are acceptable glyphs for tanking Paladins.

[Glyph of Dazing Shield] - Avenger's Shield now also dazes targets.
[Glyph of Divine Protection] - Increases magical damage reduction of this ability by 20% and removed the physica
l protection benefit.*
[Glyph of the Ascetic Crusader] - Reduces mana cost of CS by 30%.
[Glyph of Focused Shield] (Recommended) - Avenger's Shield hits 2 fewer targets, but for 30% more damage.
[Glyph of Holy Wrath] (Recommended) - This provides an AoE stun and will likely have high utility come the expansion when more dragonkin and elementals will be present in content.

* As of this publishing word is that this glyph does not remove the physical protection benefit however I've been unable to find official confirmation.


Minor glyph selection remains underwhelming. The most interesting one for Paladin tanks would be Lay on Hands for reduced LoH cooldown. The suggestions below are just that; ultimately the choice of Minor glyphs has very little impact on tanking performance.

of Lay on Hands] (Recommended) - Reduces LoH cooldown by 2 minutes.
[Glyph of Blessing of Might] - Reduces the mana cost of BoM by 50%.
[Glyph of Blessing of Kings] - Reduces the mana cost of BoK by 50%.

The Rotation

The ability priority for single target tanking is as follows:

Shield of the Righteous > Crusader Strike > Judgement > Avenger's Shield* > Consecration > Holy Wrath
For area tanking the following priorities are used (this is a proposed rotation for now):

Hammer of the Righteous > Avenger's Shield* > Judgement > Consecration > Holy Wrath

* This is assumed AS has been glyphed for single target. For the AoE rotation the assumption is AS is unglyphed.


Review of 2 nights of 5 man heroics.

anking has changed for me in rotations, that's for sure, i must have spent a few moments pausing with my guild mates shuffling abilities around. They also where doing their own shuffling, macro re-writing, it was only the priest in our group that seemed unaffected by any of the patch changes.
Consecrates new cool down is 37 seconds...that just seemed forever for me, even though there's a bug displaying ground level AE, i thought the ability was nerfed, until i realised my Holy Shield wasn't doing the same thing it did before....reactive holy damage from blocking.....or was that me not paying attention, maybe it is, or isn't...something i will have to check up on. Hammer of Righteous and Crusader Strike share the same cool down, so if you miss click, you have 3 seconds until your AE ability or solo ability comes back up...this is unfortunate when you group pull, and click crusader strike by accident! lol
Avenging Shield (Or thy holy frizzbie) hasnt changed, although there is a free AS randomly and again, that triggers. /shrugs even if your frizzbie is on cool-down it is refreshed.
Holy Wrath..well now, works on all mobs, but will also stun/daze undead or demons. TBH, i found myself spamming this more than Consecrate.....since i couldn't see Consecrate anyway...!!

The rotation seemed a little CLUNKY if you asked me, i ended up tying my HR and Avengers Shield to a Macro

/castsequence reset=2 Hammer of the Righteous, Avenger's Shield

This worked better for me, i could click on Hammer of Righteous and hover of the key until it turned back to HoR again, until i got 5 Holy Power. Or i could just spam the 1 key, however i would need to work out figures of threat difference if i do that.

Different, nobody likes change striaghtaway, ..however, its challenging and i think im liking it. Yes, looks like we have been brought down a peg for AE tanking, but im sure glyphs and tweaking rotations and abilities will prove a different style of play, rather than a different character. However, these are big changes to play style.....i'll have to get back to you on this....