/raid <<DI casted on Tem>>
/cast divine intervention
/cast Seal of Command
Crusader Strike & Avenging Wrath
Other than the Gladiator's Great sword…
I had a look through all the available gear that MaxDPS.coom suggested as available gear pre-Gruul's and Co. And after having a beer and a chat with (Vitharr) http://renvik.blogspot.com, with tips on hit rating and recommended gear. It looks to me that the PVP gear very much lacks what is needed in PVE, that important Hit Rating cap. Thanks :)
Im still a little green behind the ears with it all but I think im getting there. I will be respeccing to get rid of the Kings, and getting improved Might, and will have a search through a few ret paladin profiles on armoury, for the most common talent build. Preferably PVE geared, and progressed.
I swapped out the Glad Scaled leg guards, and put up Vanquisher's Legplates as the PVE equivalent from Mech & Nightbane for the boots, pretty much covers the bottom half of Nad. Then there's the red belt that Blacksmiths can make, and I have a feeling HebrewHammer is looking to buy the recipe for, as he was asking for 600g from the guild bank. Not sure if I can justify 600g for a limited amount of classes, however Hebrew would make quite a few no doubt which leni could sell on the AH to return the 600g. But i dont think it is that pattern at all...i will have to wait and find out.
Meanwhile I managed to get 32 badges of EOTS. It was good fun, EOTS is much better than AB and WSG. I have enough badges of AV to buy the current Great Sword, and Sin from Thunderhorn recommends that I wait for PVP gear in a months time which will be the current seasons gear, ready and available for BG honor. So meantime, I will just bank up some badges and had them in for concerted efforts, for the 350 honor reward each turn in to pump my existing honor up for the current seasons great sword.
This was just plain and simple fun. Although there were some specific tactics, it was pretty much watch where you are, when to hit, and when not to. After we figured out what was happening around us, it was fairly easy to do.
Shame no plate boots dropped, but i didnt care about items tonight, i was just glad we got Nightbane down.
Oh, and as you can see, the UI is coming along nicely... I have added, ReadyCheck Announcer, Decursive and CastYeller. Also to come is a /roll addon for Loot, and a Mini map addon tidyup addon.
I managed to get my scaled gloves and enchanted them asap. It has been really good to just sit back, login for 15 mins do a BG and log out again without any fuss. Then relogging maybe an hour or so later and do the same over. Ofc, soicalising with the guild, and enchanting the odd gear in SW Keep for guildies is fine.
The UI so far has, Pitpull, Bartender3, Autobar, PerfectRaid, Prat (chat), Cellular and Buffwatch.
I will need to choose between DeadlyBossMods or BigWigs.. and some sort of Decurse Addon...
i selected are the following from my searches
Raynes Burnt Black Cherry UI 12.33 MB there is a lite version Here 13.38 MB
Delsim's Minimal heavy-keybinder UI 5.90 MB
Sero UI v2.2 42.22 MB!!
Worth mentioning i use, Clique, KTM, Onebag, Cellular, Prat and Decursive
First I tested Raynes Lite Burnt Black Cherry UI version first, and the test ground was (Karazhan) Moroes and Opera. Size: 13.38 MB
**Review** - there's nothing light about it...
Raiding Features Omen2 wasnt working so i had to add KTM, and i had no record or display of players buffs so i was asking folk to remind me when they expired.
The colouring can be difficult for the buff bars, im not sure what i can do about that, maybe tweaking it and adding buff symbols so i can identify them better. (I buff and Debuff myself alot in fight) The damage meter was easy to move and read also. Im used to using Buffwatch, and may have to add this in to cover for the re-buffs i need to do in a raid. 6/10 i dont think the lite version comes with Raid options and features
Combat The scrolling combat text was a little small for me, and i didnt notice what damage i was doing at all really. I may just switch that addon off and go back to standard. The cooldown timers where small, and looked like the default grey coulnt down, but the scrolling combat text flashed a red notifcation when an ability was ready. 8/10 needs a tweak to read, but very nice features
Overall look and feel of the UI was very tidy, and easy to look at. This addon was designed for resolutions probably higher than mine, but a small tweak was all that was needed using the /rock menu. to resize the fonts for my 1024 x768 screen, 8/10 because of the buff colouring.
Performance It did suck alot of memory, and took my FPS down to an average of 10-15 fps, but credit to it i didnt lag on the steps of Moroes for the AE fights. 8/10
Overall Score: 8/10 purely for the lack of raiding features for buffing, but these could be added, but at 13MB..would i want to?
Potential Score: 8/10 Could i mod it to suit a ret pala?
Following reviews to come..
Raynes Burnt Black Cherry UI 12.33MB
I decided to make my own compliation, and will probably at some time in the future upload it for general download from sites like wowinterface.com or the others.. The main addons are Pitbull Bartender3 Autobar KTM PerfectRaid Prat2 (Chat) Cellular Buffwatch
I was playing around with alot of UI compliations, then decided that alot of them had additional crap that i did not need, or they where the wrong colour etc etc and the list goes on.. So i decided to pick out the best addons from the compliations and modified the look of them to suit me. Its still a work in progress, but here is a screenie
With the addition of Buffwatch and BigWigs, which i tried out last night, the UI seems to be filling in quite well. Without cluttering the display, everything still..is pretty much as you see above, i will try and get an action pic sometime soon
With the addition of Omen2, Autobar, and ORA2 for raiding, the rest of the addons are pretty much the same. I am undecided in what cooldown counter to use though, whether it is a number count down on the buttons, or something else that graphically shows skills being ready..
Perfect raid takes over when the party is changed to raid
I decided to re-instate my blog on blogspot.
My Current Protection Spec
Converting to Retribution 5/11/45
When i began this game i had no idea what a tank was, or what one was used for. I mainly multi tasked between healing a raid on Crossroads and being hard to kill at Astranaar.
As time went on i lost focus in the game as i didnt know what my class was supposed to do, and at level 40-45 i had a crisis of class and character. This was before TBC came out, and Phantas Magoria where working on AQ40 etc etc. There have been many many time i have sat and thought "I should have rolled a warrior!" After TBC came out, i had a bit more uber behind the paladin tank, and a niche of its own. There are things i can do as a paladin a warrior cannot, and some thing a warrior can do, and i cannot... And there lies the compromise. And whether i am happy with that compromise or not, is always a 50/50 sway eitherside, when ever i doubt the paladins available tanking abilities.
The doubt is not about the paladin over all, but more to do with my own thoughts about what i would like to play as a tank, and what tools i would prefer to have as a tank to be able to do what *i* would prefer to do when tanking. The only way i will know the difference to is bring up a warrior and tank with it, to make a comparison between the warrior and paladin, side by side. Its Rage Vs Mana.
My heart ache lies with the availabel gear for the paladin. Its main flaw is theire weapon (Swords) no availablity for a gun with huge stamina, this is replaced by a libram, which adds block and thats it. Where as with a warrior only needs to be concerned with a fast weapon with stamina and aviodance stats like dodge parry and block added to their weapon, paladins have a lean towards spell damage on theirs, and thats a huge sacrifice to have considering other tanking weapons out their without spell damage, there is nothing really specific for a Tank paladin to choose from, other than stealing a Mage/Warlock sword from the drop table. I will try to see if using a warrior tanking weapon seriously reduces my threat or not, but for the meantime, im left hoping Blizzard adds a specific tanking weapon upgrade for the paladin.
Patch 2.4 added some good things with the new faction for paladin tanks. But it wasnt something i was going to scream in excitement about, i was more excited about the 2 handed weapons available. One over riding thought jumps at me when ever i see gear like this is, when is this new expansion coming out? And all the while all this work for tanking gear is squashed on the first day of release as a tank questing is a joke. Wrath is drawing closer and closer, and yes, it would be good to see some more of Karazhan etc, but to be honest about it all, i am not really interested in the progress of the game in instances, but more on the enjoyment of my own character that i have played for 2+ years, and as a tank, im sorry, i starting to lose interest in the tanking role over-all. I had thought about re-rolling another character, but the thought of grinding through all that rep and gear over agian pains me. It really does just put me off. HOwever the paladin can swap between Healer, Tank and DPS.
I always thought and got the impression that Ret paladins where a joke "So to speak". Due to alot of people complaining about the spec being broken and half finished. I have never really tried it out at max levelmyself, and whether i have had the opportunity to or not has never really come about. So im going to try it out, and see for myself and experience it with my own character, geared as recommended by the clever folk on several websites...
I'm still protection atm, and plan to get enough ahead in gear to rival my protection spec, and then make the swap and see how much the game changes, to keep my interest, or not.