Tuesday, 19 May 2009

Guild Banks.

Our system is quite striaghtforward. We have a general Guild Bank where guild members can donate items, like pre level 80 items etc and consumables like scrolls etc and metal bars, green items & blue. They request anything they would like off the guild forum.

Things get more complicated for raiding. We have a Raid Buff bar, which currently holds food buffs created by guild members. This year I plan to expand on the self service feature of it, by adding flasks. Since Blizz has nerfed the potion consumption during a fight to one potion, the potion side is not much of a priority, ..more of an added extra. Permissions are set so that members of the guild can take 2/3 stacks of raid buffs. (3 for hunters) with no special ranks or permissions set it is a guild supporting itself and feeding itself.

In WOLTK, Leni and I have been offline, and the raid flask/potion addition to each raid has not been as it was in TBC. The amount of time distributing these items slows down the raid organisation and initial setup when summoning. So the plan is to setup Flasks and food on 1 self serve tab, I am planning of appointing the Alchemists and Leni to organise this back into production, and putting forward the food buffs required.. This Tab needs some direction and motivation, and I will be looking to put the raid buff self serve back into full swing as it was ment to be.

The Crafters Tab.
Initially we tried this once before in pre-TBC, and TBC. It didn’t work…primarily because its function, and direction got itself lost and failed to adapt to the changing demand of both the guild and the AH market. I didn’t have any involvement in the process of it, but could see the potential of it, this time round I wil be taking a big role in its function. In making sure that it works and develops into what to can be.


There are 3 professions which could develop the guild profitably in progression
Jewelcrafting.
Enchanting
Inscription.


Gearwise, these three professions lower the consumable cost of each raiders gear. And de-crease the down time pushing the potential of upgraded gear.


Outfitting.
Leather
Tailor
Blacksmithing
Leg enchants, cloaks and Titansteel. The single most Pre-raid gear is craftable. And with long standing members of the guild, still without these items looking for heroics, slows the guild down in raid progression. Make a list of all the titansteel wearers, titansteel smelters. Cloaks, and ebonweave's line up a wardrobe, outfit the raid, and sell off the rest. But keep a stock of 1 remaining for main spec raiders.


Buy the matts for these Epic BoE, craft them and sell them. Use the profit fto suppliment supply of herbs for Alchemists flasks and Cooks for food buffs.


Think of it like an army to feed. And that costs. The specifics of who and what currently is under wraps by myself until i am happy with the overlay of the setup.

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