Unholy DPS Duel Weld Both Rezinar and myself read up on some forums about DW'ing and came across the Elite Jerks forum. The frost tree pre 3.1 worked fine, but with the moving of specific talents up and down the frost tree and basically killed of the cookie cutter build. Unholy seems to be the other option to save the DW build/stlye of play. Initially this is a started build for the gear that i currently am wearing, the more advanced spec's scale with higher level gear (Which i dont have) so practicing these rotations and reaching levels of spell hit etc will not be so expensive etc.
GM, Main Tank, Raid Leader & Master Looter .....(no more) The Tanking role i initially took up, i am now retiring from. The point being is that i do not have the same ample time to catch up with the 3 existing tanks within the guild, and those on trial membership i hope will pass onto full membership. I used to be GM, and RL, and Main tank there was alot to be learned from that experience. But being a DPS, within a raid itself i much easier for me to see what is going on around the whole of the raid without having the boss or (insert mob here) in my face blocking my view. And also able to feedback on erros made by players within the raid better. That for me is a new interest, and a better style of play. Guildwise i prefer to concentrate more on, and Raid Leaders who have the energy and ability to research and lead the guild to continue having that role, as they currently do. Having the drive to do it is much more inspiring for a guild. My strength is a co-ordinator, and i guess "assisting the raid leader" is much more ideal. Have a fight, wipe then feed back to the RL what needs adjusting etc etc. Anyway..moving on Officers within a raid need to have an authoritive role, being Master Looter, Or Raid Leader etc. They are your back bone of the guild and need presence within a raid, even for the old veteran players to (and espically) the new members of the guild on trial. This goes back to the saying a good guild isnt based on 1 GM, but the support/framework the GM has to support him/her. Be it by accident or just events of late, me having to be offline for a month or 2 out of the game, has shown what the officers are made of. And how well the guild has continued onwards with the administration group in place, and well versed on the specifics of what the guild is about.. If you're officers do not know what the guild etho's is, then you will have a tear in the team which will cause friction. However communication/discussion are the most important aspects of your officers, and the ability to debate guild issues without spite. I am lucky to have a wealth of officers, nominated by officers who are able to function without a GM present, and assume the lead roles without complaint.
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