So i heard the news back in April of Nostalrius and Blizzard, and now the pending mystery on whether a Vanilla/Legacy server could or can be created on Blizzards service. Since my last post on my old blog, back when Mists of Pan' came out, i have struggled to hold onto any interest to the current client and expansions. Even WoD, i tried and.....lost interest very quickly at level 97. Which is a shame, i miss the social aspect of my guild. i miss the guild events in well know towns, and "Find Leni" competitions organised by the guild. My guild created it own social events, small parties etc, not provided by Blizzard.
So what went wrong? As much as i want to play this game again on the live servers, i just cant bring myself to play it more than a week, why?
There are many-a-folk who have vlogged and blogged with great points, all of which are correct and too the point. And i agree with most of what has been said. Do i disagree with any, sure. But rather than rehash points made, i will take you on a short journey of my experience logging onto a private vanilla server...
This time (On Kronos) around i created a human female warrior, (instead of paladin as previously on live), i started in the Abbey area and started questing. I was surprised at the amount of players in the area, all new players starting over (probably from Nost?). I found it entertaining, and challenging with the grey gear (i even bought some off the vendor), and much harder to do the Defias brotherhood in the Vineyard. During the defias quest conversation broke out, and i formed a group with a priest. We helped each other out, and progressed out of the starting area together, and made the Inn in Goldshire our home.
At this point i was already hooked into bettering my character, first aid, mining, black smithing, cooking all taken as professions. Questing was hard, with the Murloc fins, and the Gnoll candles, having company was definitely the way to go.
This carried on into Westfall, that requirement to team up, help out and assist people in chat. You're made to engage with other players, discussions are interesting on General Chat (wtf really?), and sometimes not lol. Traveling from one place to another takes longer on foot, and theres no mount till level 40, even then if you can afford it? Here, you aim to think ahead, strive for something, survive..!! and while hitting level 19 i found that i couldn't afford to buy my Dis-arm ability from the warrior trainer! (off mining i go, and off to the Auction House to make some money!).
Everything is an achievement, a personal achievement, and if working alongside another player, double. I find none of this aspect in the current live game, and i know the goal posts is set at level 60...it should never have been risen...and maybe later i will explain why i think that, in detail.
So im back, and so are a few of my guild officers and guild mates, playing the original game.
And being decidedly hooked, and enjoying the struggle to find 10g to create a guild tabbard!
Rose tinted
.....well of course its a little rose tinted. It has to be in someway, and im not ashamed to say it. I love the old game, and its faults. In fact most of its faults are part of its charm. And if you have never played the original warcraft, prepare yourself for a shock. Some of its faults will have you throwing a fit of frustration, maybe even laughter, but at least it brought some 'emotion' and i cant say MoP or WoD brought any moments of questing struggle, hardship or achievement. I used to love sitting down for an hour with my partner, working out a talent build for her fire mage, there was personalisation of your character, sure there where builds for end-game raiding etc but 40 man raiding was not part of my goals in Vanilla. Ever.
"Oh for godsake challenge me"
You will laugh when you read this, im sure you will...
My father plays warcraft, he plays a warrior. He works abroad, so i have never really had the opportunity to watch him play infront of a computer. With WoD i managed to sit one weekend as he showed me "this and that" of where he was questing, but when it came to combat, he just mashed the keys from 1 to 5 randomly (like the was drumming his fingers) until everything was dead. With no care in the world for cooldowns or even the global cooldown. I was kind of hurt, yea, hurt that the game had come down to a face role of keys required to progress. I dont think i should even use the word "progress" gone are rotations, talents, and anything uniquely tactical, or rewarding/gratifying.
Im currently waiting to see what he thinks of Vanilla (Since he missed that bit), time will tell.
Im currently waiting to see what he thinks of Vanilla (Since he missed that bit), time will tell.
5 Days
2-3 hours a night, and i have just turned level 19. And you'll bet your ass, i have earned it!
Update: 16/12/16
If you haven't heard of Nostalrius you could have missed one of the biggest farewells to a private server, hosted by a community of volunteers who love the game. Who sole ideal was to recreate and run the original game (without expansions) for the community of player who lost interest in the current version of Warcrafts current live version...
In short, the server was brought down, the community signed a huge petition, the Nostalrius team meet with blizzard in hopes of an official Legacy Server build for players wanting to play the original game.... All hopes looked to Blizz-Con for an announcement....... nothing was said, nothing happened and the tumble-weed ....tumbled down the road along with the legacy server hopes..
After waiting this time for any progress from Blizzard on Legacy Servers, the group seems to have pulled the plug from their seats, and have (what seems to have been) passed its codes to Elysium to re-launch Nostalrius PVP and PVE servers with its loyal community and followers.
Im already registered, ready to go hunt for some gore-tusk liver pie.
The are planning on launching a fresh PVE server later in December.
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