- So what do we have to play with in the meantime? MMo-Champion has some spoilers.
Well, we have the new talent tree to play with, although probably not final. It's a least a glimpse. other than seeing a lot less there, the abilities almost remind me of pre TBC, Classic wow. Which i'm kinda happy about, because i preferred classic wow (IMO) additionally there are some TBC and WOTLK abilities thrown in there deeper into the tree, to really ensure that a tank is a 'tank' spec
- We have a new set of spells (or altered spells) for the expansion.
Vindication for the protection tree..where it should be- Gives the Paladin's damaging melee attacks a chance to reduce physical damage done by the target by 5% for 10 sec.
100 yd range, Instant - Rank 2 - Gives the Paladin's Holy Wrath a chance to reduce physical damage done by the target by 10% for 30 sec.
100 yd range, Instant
And the one im most looking forward to is Guild Leveling - Guild Perks List- Now, i have only briefly looked over the perks, and to be honest, thats exactly some of the stuff i would have liked to have seen pre-TBC. ....USEFULL stuff for guild functionality! and i guess to some extent raid functional also.
But changes for the protection paladin, so far i have seen very little changes. The most likey changes will be, itemisation, spell rotations, and tanking strategy?
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